Game UI for a fantasy world.
A UI concept for a console-based fantasy RPG. Unlike much of my other work, which leans toward minimal and futuristic styles, this design experiments with a more stylised and ornamental aesthetic. The goal was to create an interface that feels immersive and integrated into the world while still remaining clear and intuitive for players.
Immersive, but readable
The concept covers the core player-facing screens, menus, inventory, character and quest surfaces, balancing the ornamental fantasy styling with clear hierarchy, generous contrast and controller-friendly navigation.




Structure first
Low-fidelity mockups locked the layout and interaction patterns, including scrollbox behaviour, before any visual styling was applied.


Image credits
Background image by liuzishan on Freepik; character image via CleanPNG. Used for illustrative concept purposes only.
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