Complex systems, made clear.
About
Hi, I'm Anna Sakura.
I'm a UX/UI Designer from Ireland. I design intuitive, scalable experiences that simplify complex systems. My background in psychology helps me understand how people think and behave, which I translate into clear, usable products.
These days I'm at ffh Management Services, working on enterprise digital products, bringing clarity and usability to complex, high-stakes tools and workflows used across a business.
Before moving into enterprise design, I spent four years in games UX/UI at Vela Games, designing player-facing systems, HUDs, menus, progression and reward flows, onboarding, matchmaking and in-game stores, end-to-end from wireframes to in-engine implementation in Unreal Engine 5, followed by contract UX/UI work at Anchor Point Studios. That grounding in complex, systems-heavy products is exactly what I bring to enterprise design today.
Interested in working together, or just want to chat about design? I'd love to hear from you.








